+1 Stone Skipping Zones

Zones are the game's progression lanes: every throw travels down the water, and the farther it goes, the farther into the map you see. The official description ties the whole economy to them — "Reach farther zones to earn more Wins" — and Wins are the currency that buys pets, boosts and rebirth progress. Zone names below were read directly from in-world signage in gameplay footage recorded on 2026-09-26 — two separate sessions, same order.

The observed zone chain

  1. Palm Beach
  2. →
  3. Cactus Desert
  4. →
  5. Autumn Woods
  6. →
  7. Mushroom Marsh
  8. →
  9. Frost Lake

1 · Palm Beach (spawn)

The starting zone: cyan water, palm trees, and your first throws. Observed throws of 212 m and 214 m landed here for early-game accounts, and it is also where every rebirth drops you back — the observed post-rebirth session restarted its throwing here. The "CLAIM" chest observed near spawn sits in this zone on a short refill timer.

2 · Cactus Desert

Sandy orange shoreline with cacti. A mid-early account (level 35) was throwing here, with Autumn Woods signage already visible down the lane — zones preview their neighbor visually, so you can always see the next target before you reach it.

3 · Autumn Woods

Orange-leaf trees line the water. Later sessions with bigger multipliers passed back through autumn-toned water on the way to Frost Lake — a good picture of how the lane works: the same stretch of water serves every account, and what changes is how far your stone carries before it stops skipping.

4 · Mushroom Marsh

Green waterline with red mushrooms. A level-67 account reached it with a 1,776 m throw while holding 162K Skill — the deepest observed crossing with a readable HUD, and the best anchor for how much progression a marsh-level reach represents.

5 · Frost Lake

Icy water with icebergs, first seen as a sign ahead of the autumn-toned lanes. One creator's captions report it unlocking around ~35,000 Skill — an approximate, attributed number ("34 et 35, le lac gelé se débloque", French auto-captions), which we report with its source rather than as a play-verified threshold.

Unlock thresholds: what is known and what is not

ZoneUnlock thresholdEvidence
Palm BeachNone — spawn zoneFrame observation, 2026-09-26
Cactus DesertUnknownNo source shows the number yet (checked 2026-10-03)
Autumn WoodsUnknownNo source shows the number yet (checked 2026-10-03)
Mushroom MarshUnknownNo source shows the number yet (checked 2026-10-03)
Frost Lake~35,000 Skill (approximate)Creator captions, attributed — not play-verified

Distances are measured in meters by the game (throw distances from 212 m up to 1,776 m were observed), but the distance or Skill mark that flips each zone has not been displayed in any available footage. Those cells stay blank here on purpose; they get filled the day new footage or update notes show a transition — and each gets its own checked date when that happens.

Observed throws: distance, level and pay

Observed throwAccount stateWhat it paid
212 mFresh account, early minutes (Palm Beach)Early-game Skill income; tutorial range
214 mFresh account, early minutes (Palm Beach)Early-game Skill income; tutorial range
1,404 mMid-progress session+200 Wins (trophy currency)
1,776 mLevel 67, 162K Skill (reached Mushroom Marsh)Deepest observed crossing with readable HUD

All four rows read from gameplay footage on 2026-09-26. The spread is the lesson: a fresh account doubles its distance in its first minutes, and by level 67 the same throw travels eight times as far. Between those anchors, the observed +200 Wins for 1,404 m is the cleanest distance-to-Wins data point available.

How to push your farthest zone

Distance scales with everything else you have built, so the zone push is really a checklist of the other systems — each with its own page here:

  1. 1 · Levels and multiplier
    Each level-up raises the global multiplier (×1.1 at level 6 → ×111 at level 115 observed). Higher gains compound into longer throws — the tutorial grind is the distance grind.
  2. 2 · Rebirth pads
    The spawn pads multiply Skill while you throw from them: 4× at 2 rebirths, 10× at 4 (see the rebirth guide). Throwing from the best pad you own is free distance.
  3. 3 · Pets
    "Powerful boosts" per the official description, applied to every throw once hatched (see the pets guide) — and cheap at the observed egg prices relative to a mid-game Wins balance.
  4. 4 · Timed boosts and codes
    Observed 2x Skill / 2x Win chips with countdowns, plus code-granted potions (two new codes landed with the game's 2026-10-31 update — WORLD9 and 70MVISITS — on top of the 2026-10-25 wave SKIPRUSH, 4MGROUP, WORLD8 and 60MVISITS, the three-tracker 80KLIKES code, HALLOWEEN and a 50MVISITS code from 2026-10-18/19, the milestone wave — 20MVISITS through 40MVISITS, 2MGROUP, 1MFAV, 40KLIKES — and WORLD6, checked 2026-11-03 — see the +1 Stone Skipping codes page). A farming window doubled is a farming window earned.
  5. 5 · Keep the throws going
    AUTO THROW (one frame priced it ONLY 25 with the premium coin icon) keeps the lane running while you manage menus — the observed late session threw continuously from the purple pad this way.

How zones pay you

The official description is direct: "Reach farther zones to earn more Wins." Wins are the golden-trophy currency — one observed 1,404 m throw paid +200 Wins. Wins buy progress toward pets, boosts and rebirths, so pushing your farthest zone is the main income upgrade in the game. The spending side closes the loop: those Wins hatch eggs at 70/185/459, fill the rebirth badge, and buy the timed boosts that make the next zone push cheaper — every system on this site feeds distance, and distance feeds all of them back.

What lies past Frost Lake? The map visibly continues — the description's "reach farther zones" is plural, the pad row and the lane both keep going, and the growth around the game (visits tripled between 2026-10-01 and 2026-10-03 per Roblox's public data, checked 2026-10-03) suggests plenty of players are finding out. When a readable source shows a sixth zone, it goes on this page with its own date.

Keep going: rebirth pads · HUD explained · pet egg prices

Do not assume any zone threshold is confirmed. The four distance rows and the +200 Wins payout are frame observations from 2026-09-26; the ~35,000 Skill figure is attributed to its creator's captions and stays labeled as approximate.